Curse of Archibald

Project Details

Engine: TGE (my school's rendering framework using C++ and Directx 11), modified by us.

Duration: 14 weeks, 50 %, completed in December 2022.

Team: 5 programmers, 5 artists, 3 level designers.

Genre: Hack-and-slash.

Inspiration: Diablo 3.

Contribution Highlights

Collision System

Frustum Culling


Ability Queueing

Animation Interpolation